3
10
MoonBASIC: A modern BASIC for building 2D and 3D games (github.com/charmingblaze)
4
Engineering High-Performance Parsers with Data-Oriented Design (arshad.fyi)
1
Torque2D 4.0 Early Access 3 (github.com/torquegameengines)
1
A More Unique Approach to Shadow Maps (lotusspring.substack.com)
1
An Better Blender Exporter (lotusspring.substack.com)
2
Glaze: Fast, in memory, serialization, reflection, RPC library for C++ (github.com/stephenberry)
2
Neortcw: Return to Castle Wolfenstein SP/MP/ET in a Single Build (github.com/klaussilveira)
2
Chocolate DOOM-3-BFG: original BFG experience, without the bugs (github.com/klaussilveira)
1
VkQuake 1.35 Released (github.com/novum)
2
Fontdue: The fastest font renderer in the world, written in pure rust (github.com/mooman219)
1
Saudade: Mminimal retained-mode Windows 3.1 style GUI library written in Rust (github.com/roblillack)
1
FieldStation42: Broadcast and Cable TV Simulator (github.com/shane-mason)
6
Reimplementation of Mario Kart Wii's physics engine in C++ (github.com/vabold)
1
Building a High-Throughput Fix Server (akinocal1.substack.com)
4
Adobe Alternatives: list of alternatives for Adobe software (github.com/kenneynl)
1
Dhewm3 1.5.5 Released (dhewm3.org)
1
C++ Special Member Function Guidelines (foonathan.net)
3
After 19 Years, Quetoo Is Here (quetoo.org)
4
Reactionary Me: Windows ME KDE Plasma Theme (kde.org)
3
Where Did All the AK-47s Go? (nytimes.com)
1
Dusklight: A reverse-engineered reimplementation of Twilight Princess (github.com/twilitrealm)
2
TRE: Lightweight, robust, and efficient POSIX compliant regexp matching library (github.com/laurikari)
2
Gram: A fork of Zed without the bloat (codeberg.org/grameditor)
4
Material Maker 1.6 Released (rodzilla.itch.io)
1
Mathesar 0.10.0 (mathesar.org)
2
Rapidhash Unity Port (aras-p.info)
2
Vector math library codegen in Debug (2024) (aras-p.info)
1
How to achieve P90 sub-microsecond latency in a C++ FIX engine (akinocal1.substack.com)
1
Harfbuzz 14 adds GPU rasterization support based on Slug (github.com/harfbuzz)
1
ObjectTalk: OO Swiss Army Knife with Scripting, 2D/3D Graphics, DSP, ECS, IDE (github.com/goossens)
3
The Old Internet Is Still Here (tylergaw.com)
1
NexusFix: Zero-alloc compile-time hardened FIX engine for sub-100ns execution (github.com/silverstreamsai)
4
An Extensive Benchmark of C and C++ Hash Tables (jacksonallan.github.io)
6
Comprehensive C++ Hashmap Benchmarks (2022) (ankerl.com)
2
HellForge: level editor for idTech4 games with procedural generators and MCP (hellforge.dev)
2
Fyrox Game Engine 1.0.0 released (fyrox.rs)
2
Find active GitHub forks of any repository (techgaun.github.io)
4
Wolfenstein: Enemy Territory in emscripten, WS relay for online browser matches (klaussilveira.com)
1
Rippled: Decentralized cryptocurrency blockchain daemon, XRP Ledger in C++ (github.com/xrplf)
1
Open-source reimplementation of the Prey (2006) game engine (github.com/friskthefallenhuman)
1
OpenQ4: Open-source reimplementation of Quake 4 engine (github.com/themuffinator)
2
You can now play Prey (2006), with multiplayer, in an open source engine (bsky.app)
2
neortcw: Return to Castle Wolfenstein source port with lower latency (github.com/klaussilveira)
1
Gravity: Dynamically typed, embeddable programming language written in C (gravity-lang.org)
107
Clean-room implementation of Half-Life 2 on the Quake 1 engine (idtech.space)
1
Unravel Engine: Cross-Platform C++20 Game Engine with Wysiwyg Editor (github.com/unravel-dev)
1
Network Next: network accelerator for multiplayer games (github.com/networknext)
231
OpenCiv3: Open-source, cross-platform reimagining of Civilization III (openciv3.org)
1
ZMEM: Binary message format with minimal memory overhead and zero copy access (github.com/zmem-org)
5
Fallout 4 – The Mushroom Case (simonschreibt.de)
1
Cacoco: Sbardef Editor Written in Rust (github.com/lizzieshinkicker)
1
JZBuilder is a map editor for Doom, built for the web (jmickle66666666.github.io)
1
Ogre 14.5 Released (ogre3d.org)
1
Dhewm3 1.5.5 RC1 – Soft particles, BC7, responsive GUI, no micro stutters (github.com/dhewm)
1
Advances in Real-Time Rendering in Games: IdTech8 Global Illumination [video] (youtube.com)
2
Realtime Raytracing in Bevy 0.18 (Solari) (jms55.github.io)
1
Singleton Done Right in C++ (andreasfertig.com)
1
Rtsdf: Real-Time Signed Distance Fields for Soft Shadow Approximation in Games (arxiv.org)
85
Video Game Websites in the early 00s (webdesignmuseum.org)
2
Pyinfra: Turns Python code into shell commands and runs them on your servers (github.com/pyinfra-dev)
2
An Optimized Soft Shadow Volume Algorithm with Real-Time Performance [pdf] (chalmers.se)
2
TrenchBroom 2025.4 Release (github.com/trenchbroom)
1
Hy-Motion 1.0: Scaling Flow Matching Models for 3D Motion Generation (github.com/tencent-hunyuan)
1
Hemispherical lighting insights from the Call of Duty graphics engineering [pdf] (realtimerendering.com)
14
Quake's Player Speed (2017) (rome.ro)
2
Q2REPRO: Drop-in open source replacement for the Nightdive Quake II remaster (github.com/paril)
1
Quake Deathmatch in the Browser via WebRTC (triptohell.info)
1
Pg2parquet: Export PostgreSQL table or query into Parquet file (github.com/exyi)
11
Executorch: On-device AI across mobile, embedded and edge for PyTorch (github.com/pytorch)
1
Woodpecker CI (github.com/woodpecker-ci)
1
Temboard: Monitor, optimize and configure multiple PostgreSQL instances (github.com/dalibo)
1
Boost.Bloom (boost.org)
1
Chord: Open-Source Prototype for PBR Material Estimation Debuting at Siggraph (ubisoft.com)
1
2025 Cacowards (doomworld.com)
2
Meshoptimizer v1 Released (meshoptimizer.org)
2
Gpui-component v0.5.0 released: dividers, more charts, settings component (github.com/longbridge)
1
SourceRadiant: Open-source, cross-platform level editor for Source Engine games (github.com/erysdren)
1
Func_terrain: WebGL old-school terrain generator (ummjackson.com)
1
Structured Iteration – The C++ Way (thecppway.com)
1
Apache CloudStack (apache.org)
1
Daxa: Vulkan-powered GPU abstraction purpose-built for modern graphics cards (github.com/ipotrick)
1
Audio and the C++ Standard with Timur Doumler [video] (youtube.com)
1
Material Maker: open-source alternative to Substance Designer (github.com/rodzill4)
36
GSWT: Gaussian Splatting Wang Tiles (yunfan.zone)
3
GitHub to Codeberg Migration Script (github.com/lionyxml)
1
Annotator.js: library to easily add annotation functionality to any webpage (annotatorjs.org)
2
ObjectivelyMVC: Object-Oriented MVC Framework for C99, OpenGL, SDL3 (github.com/jdolan)
2
Q2REPRO: Drop-in replacement of the Kex Quake II re-release engine (github.com/paril)
38
ImAnim: Modern animation capabilities to ImGui applications (github.com/soufianekhiat)
46
WinApps: Run Windows apps as if they were a part of the native Linux OS (github.com/winapps-org)
2
CC: Small, ergonomic generic container library for C23 (github.com/jacksonallan)
5
Junction: Concurrent Data Structures in C++ (github.com/preshing)
2
Libcuckoo: A high-performance, concurrent hash table (github.com/efficient)
3
Raylib now requires no OS (twitter.com/raysan5)
1
Libpqxx 8.0 RC1 Released (github.com/jtv)
1
Former principal engineer at Unity and Ubisoft working a new renderer (sebbbi.github.io)
2
Go Running on a Dremcast (twitter.com/panosgeorgiadis)
1
Toxiproxy: TCP proxy to simulate conditions for chaos and resiliency testing (github.com/shopify)
1