Articles by corysama
12

Optimizing meshoptimizer to process billions of triangles in minutes (2025) (zeux.io)

1

Behind the Pretty Frames: Pragmata (mamoniem.com)

1

Optimizing meshoptimizer to process billions of triangles in minutes (zeux.io)

1

Pixie: Infer 3D physics simulations from images (pixie-3d.github.io)

2

Zillow Adds Gaussian Splatting Support with SkyTour Unveiling (radiancefields.com)

2

Gigi: EA's open framework for rapid prototyping realtime rendering techniques (github.com/electronicarts)

44

Level of Gaussians: Real-Time View Synthesis for Millions of Square Meters (zju3dv.github.io)

102

Generative Models: What do they know? Do they know things? Let's find out (intrinsic-lora.github.io)

0

Radiance Fields, NeRFs and Gaussian Splats (radiancefields.com)

36

Large-scale analysis of code re-use in Atari 2600 games (2022) (acm.org)

2

Rendering Engine Architecture Conference 2023 (realtimerendering.com)

3

DXX Raytraced (open-source Decent 1&2) release 1.0.0 (github.com/bredauniversitygames)

199

Wi Flag (2002) (asheron.fandom.com)

3

Behind the Pretty Frames: Death Stranding (mamoniem.com)